[config]
unlockcost = 2400
lockable = 1
classname = "SIM_TargetPainterModule"
category = "WEAPONS"
size = "FIGHTER"
name = "fighter target painter"
guiname = "սĿָʾ"
description = "Ŀٸģ飬н߶ȿɼĹȷܹб׼Ŀꡣ"
fire_interval = 5000
beam_duration = 2000
max_range = 400
weight = 3.1
hitpoints = 6
cost = 55
icon = turret
crew_required = 0
powerconsumed = 0.1
tracking_speed = 1.1
turret_sprite = "turret_pd_v1"
texture = target_painter_beam.dds
turretsize = 0
slot_type = TURRET
uisortpos = 1040

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = fire_interval,INTEGER
6 = crew_required,INTEGER
